﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;
using SkinnedModelPipeline;
using SkinnedModel;

namespace animations
{
    class Actor
    {
        public Model mod;
        public Vector3 position;
        public SkinningData skinningData;
        public AnimationPlayer animationPlayer;

        public void hit(Actor other)
        {
            System.Console.WriteLine("casdflkjhadslfk");
        }

    }
}
